I just read this very interresting article on Sgt. Conker on HLSL (High Level Shader Language). It’s a beginner article, but it explains very well how shaders work, and how they came to be! I can strongly recommend this article to people new to XNA and/or shaders!
Just about one week ago, my baby son was born so blogging was moved down the priority ladder. I honestly thought that I would have just a tiny bit more time on my hands, since he is supposed to sleep most of the time. Boy was I wrong 🙂 Anyways, the misses and I are … Read More “Family increase” »